Update 1.0.110: Undo/Redo, Stability Fixes, and More
Source: Steam Community
Approximately Up has received update 1.0.110, bringing with it a powerful new Undo/Redo system and a host of gameplay improvements. Builders can now safely experiment, as up to 200 steps of history are stored, letting you revert mistakes with ease.
- Added Undo/Redo with history (up to 200 steps).
- Added an option to swap Undo/Redo keys (Ctrl+Z / Ctrl+Y), useful for non-QWERTY layouts.
- Unconnected components now display an exclamation mark in "H" mode, helping you spot loose parts that might cause damage during flight.
- Packages on windy planets now remain stable until first touched, preventing them from glitching underground or blowing away.
- Fixed a physics bug that could launch packages with extreme force when placed near a thruster.
- Electric circuits now behave correctly with burned cables.
- Reduced Magnetometer power usage from 15 P/s to 5 P/s.
- Added a new key binding option for Jetpack Hover Mode, allowing a custom single-tap key instead of the default double-tap sprint.
- Updated hints for the Baobara Interference mission.
- Fixed various key binding conflicts and corrected the Electric Valve description.
Additionally, a small "FAST FORWARD 3x" indicator now appears at the top-center of the screen while the feature is active. For the full version history, see the patch notes.
